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This this is my simple movement based day/night cycle code for GB studio.

its essentially a large trigger that when steped on increases a variable by one then when the variable hits 10 the players x/y is saved and its switched to another scene that's darker and then the same again for the night.

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Click download now to get access to the following files:

movement based day night.zip 69 kB

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not work in gbstudio 2.0

(+1)

I will have a look at it this afternoon