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this is a simple example of how to make an easy to use dialogue system akin to what skyrim uses for guards etc...

"I used to be an adventurer like you, then I took an arrow in the knee."

If you know you know...

essentially you set a class when you speak to a character then a random roll happens to decide what's said for that class. very simple to do / use all inside a custom script.

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Click download now to get access to the following files:

Veunds-Raidiant-Dialogue-EX.zip 526 kB

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